UPDATE KINDA and Happy New Year!
We've decided to delay the full release of Inspirited due to the holidays and preparation for upcoming con season. That said, we've been working on Inspirited, albeit slowly--I've been ironing out bugs/refining some things in the previous build, and some of the artwork will be revamped. I'll keep you guys posted when I have more updates, and things become more concrete!
As always, we'll be posting our usual updates on imgur and tumblr. We have some big plans for Inspirited, and we hope to release it this year. Thanks again to all of you for your support! :D
A downloadable #yurijam game for Windows and macOS
Spirits are abandoned by a kingdom, and with that, this kingdom and its people sit unknowingly on the verge of destruction. A wanderer named Mica finds her way into this kingdom without spirits, and is pulled into a new adventure by Cyrille, a woman who is determined to find a way to rekindle the bond between man and spirit.
Together–and with others that they meet along the way–they navigate through the kingdom to unearth its secrets, in hopes to reverse the doom that is quickly approaching the kingdom.
Inspirited is a fantasy adventure visual novel with RPG elements! The story has several different endings with five different girls. The demo for Inspirited was completed for Yuri Game Jam 2016 and is available for download! The full release date is tentative, but you can definitely expect the full release in 2017.
- Town and Dungeon Exploration
- Turn-Based Battles
- Preview of Two Possible Routes
- Some screen shake and flashes
- Game Implementation & Design
- radiostarkiller, shunao
- shunao, princeyarts
Unzip the Demo folder, and click on Game to start the game!
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UPDATE KINDA and Happy New Year!
Hello :) I am really enjoying the demo! The art is lovely, and the music feels warm and inviting. I did notice a couple of things with my play through though. Sometimes the dialogue text would be underneath the speaking characters name, making the dialogue difficult to read. Also, when I saw the Blacksmith on the East side, next to his sprite there was a white line that spanned the length of the screen from top to bottom. The same thing happened with the skilled swordsman in the training hall, and the shopkeep on the west side. While in the sewers, Mica was killed. After the battle I accessed the menu, but it would not allow me to use the salts to resuscitate my character, but it did let me use the salts on a LIVING character to restore health? I could not finish the demo because Mica was dead and I could not bring them back.
I realize this is just a demo, but I wanted to point those things out, just in case. I really enjoy the demo over all, and I look forward to the full release! :)
More info in my blog: http://pajamagaming.blogspot.com/2017/01/demos-to-keep-eye-on-1.html
Ooh, sorry, I just saw this now! Thanks for pointing everything out, and I'll be sure to iron out those issues. <:
I was kinda hoping something special would happen when I kept going south, pestering people, and rummaging through the trash, not just Cyrille complaining. Oh well... I suppose the few extra lines for going south that I completely missed the first time were reward enough. :P
Game looks interesting, anyway. I'll keep an eye out.
Haha, gotta throw in a few things for fun! ;D Thanks for giving our demo a whirl, we'll be posting more updates soon-ish, so definitely keep an eye out.
Do you have an ETA for the full game?
Hey there! At this time, we're aiming for December 31st for the full release, but that date may be subject to change.
Is this game going to be released on Steam?